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Studio visualizers/02

Artist Visualizer

Studio

Preview non-destructive color grades across a board.

Artist Visualizer applies a non-destructive color-grade view layer across the board, so artists can preview a look over mixed references without changing source media or board geometry.

Screenshot coming soon

Color grading panel over a visual board with the Artist Visualizer active

Screenshot placeholder. Expected production asset: /docs/screenshots/artist-visualizer.png.

How to open it

Menu

Tools -> Visualizer...

Opens the Visualizer panel for Studio users.

Toolbar

Visualizer button

The toolbar toggle is labeled by the tooltip: Studio tier: Visualizer — color grading view layer.

Toolbar

Active view chip -> Visualizer: <profile>

When a grade is active, the chip reopens the panel for the current profile.

Artist Visualizer is a Studio advanced visualizer. It is a non-destructive overlay/view layer: source media and board geometry are not modified.

How it works

The panel header is Visualizer. Studio access is enforced by the license service, which requires Studio-level entitlement — a Studio license, an active Beta Pro key, or the 30-day trial — before the menu item, toolbar toggle, or active chip can open the controls.

  • The active chip label is Visualizer: {name}, using the selected profile name or Custom when manual settings alter the view.
  • The GPU path applies the grade as a board-surface effect, with the CPU Frozen Lens path used on lower-tier rendering hardware or after GPU effect activation fails.
  • Built-in looks are always available, and Save As… stores named custom profiles in app settings.

Controls

ControlWhat it doesRange or behavior
ProfileStudio
Chooses a built-in or saved custom look.Built-ins ship with the app; custom profiles are saved per user.
ResetStudio
Returns the visualizer to the identity look.Sets the profile to None and removes active grading.
Save As…Studio
Stores the current settings as a named custom profile.Saved profiles persist in AppSettings.CustomVisualizerProfiles.
LGG Color Wheels / Shadows / Midtones / HighlightsStudio
Tints tonal zones with lift, gamma, and gain-style controls.Hue uses 0-360, saturation uses 0-1, and luminance offset uses -0.2 to 0.2.
GreyscaleStudio
Blends the grade toward luminance-only output.Slider display is 0-100 with default 0; internally stored as 0-1.
SaturationStudio
Reduces or increases color intensity.Slider display is 0-200 with default 100; internally stored as 0-2.
BrightnessStudio
Raises or lowers image luminance.Slider range is -100 to 100 with default 0.
ContrastStudio
Expands or compresses tonal separation around mid grey.Slider range is -100 to 100 with default 0.
LevelsStudio
Sets black and white points for the board preview.Black point defaults to 0 and white point defaults to 255.
Bézier CurvesStudio
Shapes the tonal response with two curve handles.Identity control points are P1=(85,85) and P2=(170,170).

Built-in looks

LookWhat it doesPreset values
NoneStudio
Leaves the board unchanged.All controls stay at identity defaults.
Warm VintageStudio
Softens saturation and warms highlights for an aged photo feel.Uses 85% saturation, slight lifted shadows, and warm highlighted tones.
Cinematic CoolStudio
Adds cool shadows with warmer highlights for a cinematic split-tone look.Uses 85% saturation, blue shadow tint, and warm highlight tint.
High Contrast B&WStudio
Turns the board monochrome with stronger tonal separation.Uses full greyscale, contrast 40, black point 12, and white point 245.
Soft PastelStudio
Creates a lighter, lower-saturation board preview.Uses 60% saturation, brightness 8, and black point 12.
Film FadeStudio
Raises blacks and lowers whites for a muted film-print range.Uses black point 20, white point 235, and a subtle cool shadow tint.

Connected guides

Follow these related pages when the workflow crosses into setup, search, organization, export, security, or another board-level system.